For the final half of my second year at university, I was part of a project named Journeyman.
Journeyman in a nutshell was the entire year group of artists, animators and designers broken down into five game making groups, a group associated with all animation and vfx, and another that created dynamic assets.
I ended up working in the latter group (named The Poly Pirates) as Team Lead and here is one of the characters that I worked on: The Big Bad Wolf.
The game he belonged to was very stylised, emphasising hand painted textures, and the characters themselves took influence from the Three Little Pigs fairy tale.
Here's the final 3D model, produced using 3ds Max, Mudbox and Photoshop (Marmoset rendered). Alongside concept art for the character.
Marmoset viewer!